Transform ToolsΒΆ
You can modify a scene graph node transform using the transform tools.
Translate
- Select the scene graph node or the transform node using the Node List.
- Select the Translate tool using the Toolbar or by pressing W.
- Modify the transform by holding down on the X, Y, Z axis or on the middle box then moving mouse in a Viewport.
It is possible to snap the center of the node to the closest vertex, edge or face in the scene when using the Translate tool.
- Toggle between 'Vertex', 'Edge', 'Face' or 'None' using the Toolbar buttons , , , or Ctrl+B.
Rotate
- Select the scene graph node or the transform node using the Node List.
- Select the Rotate tool using the Toolbar or by pressing E.
- Modify the transform by holding down on the X, Y, Z circles, the inner sphere or the outer light blue circle then moving mouse in a Viewport.
The rotation is done around the node center but can be performed around a pivot point.
- Use a pivot by clicking on the Toolbar button.
By default the pivot point is placed at the origin of the world but its position can be translated at the desire position.
- Select pivot by clicking on 'Preference > PivotPoint' in a Node List view.
- Change pivot position by using Translation text boxes in a Properties view or Translate tool.
Scale
- Select the scene graph node or the transform node using the Node List.
- Select the Rotate tool using the Toolbar or by pressing R.
- Modify the transform by holding down on the X, Y, Z axis or on the middle box then moving mouse in a Viewport.